Wednesday, March 11, 2009

revival 3d update

So been working on the 3d Matty's face textures. Mainly the sub surface scattering.
Here are some renders. I think I'm gonna stop there, because from a distance and for fast shots i think it will look real enough.
This is Mattys upper skin layer. pretty boring but will
give him the paler skin colour.

too much bump on his skin!

too much reflection on his skin! the ears look better tho

changed the lighting a bit, man he needs eye textures.

This is my favourite, only one light source in this shot.